in this memetastic issue of the roundup, we make hay while the sun shines as other miners forget to upgrade for Chukwa!
I’ve managed to get the TurtleCoin binaries to compile on Alpine. There were a couple of issues that were preventing this. The first issue is that ucontext was deprecated in POSIX which musl adheres to. Thankfully someone had created a library that solves the problem. The second issue was that musl has a PAGE_SIZE macro defined in limits.h that was conflicting with a parameter used on slow-hash.c. This has now been changed to page_size in the core, resolving the conflict. So far, I’ve created three images. The first image, which is meant to be a starting point for your own images, builds all the binaries in Alpine then copies them to a scratch container resulting in an image size of 22.6MB. The zedwallet container comes in at 7.96MB and the TurtleCoind image, which includes checkpoints, is only 90MB. I plan to create a series of docker-compose files that will tie them together to help accomplish various tasks. You can view the images on Docker Hub – Andrew | trtl.rocks
trtl-rocks – I’ve made several improvements and changes to the website. I made a silly logic error that caused the initial load time to vary drastically or stall altogether. If the node or pool API is not accessible, then it won’t be shown on the site. If you don’t see your node or pool in the list, this is most likely the reason. I’ve cleaned up the line chart, including formatting y-axis and point labels, which should help readability. I’ve added tooltips to most table headers that describe what the column represents. These can be turned on or off by toggling the Tooltips switch on the bottom right hand of the screen. Finally, I’ve added the ability to switch the line chart between live and historical data. On initial load, the live mode will be enabled and updates are displayed whenever the data is pushed from the database. I’m in the process of rewriting iburn’s blockexplorer-cache library to use sequelize, which will help me move on to the block explorer portion of the site. – Andrew | trtl.rocks
Turtle Simulator has now been uploaded to GitHub! If you want to help with the project, or if you if you are interested in game design, check out the code and give me a message in #Dev_gaming channel! Im looking for anyone who knows: 3d Modeling/ Animation/ UV maps. Coding in UE4, Blueprints or C++ Music /Audio Ideas / Level design It’s a massive project I’ve undertaken so any help takes something off my to-do list. Thanks in advanced! Looking forward to see what we can make together! Oiboo P.s No minimum skill level, all help will be appreciated! – Oiboo
Promote Your Bounty
500,000 TRTL – Currently I am seeking a pair of PHP hands that have the skill to implement some necessary connections to a particular API database, and implement it into a WordPress website. Not completely being able to foresee all the tasks but I believe it will be a one-time effort, realisable in a day, spread over two weeks. Please PM me for more information. – 476190.47619047
Hey! I just wanted to remind you guys the best server to sync your wallet with is still turtlenode.online! Thanks! -Morpheus
Shoutouts & Thanks
Sups – Great support from Belorion in helping get the Nibblebox all in one miner running smoothly for NibbleClassic!
funkypenguin – Shoutout to @Rock’s new avatar, which is scary-as-hell (gah, i changed it before i saw this – rock)
anon – fuck you rock i know u read this
dsanon – <3 the turtlecoin community.
anonymous – will you go to prom with me zpalm
Happy new year! It’s been a great year with you all, and I hope you’ve all made the resolution to mine more TRTL this year, because we’ve got a heck of an update for you! Read more about the upcoming PoW upgrade! 30 days!
TurtlePay™ – I’m proud to say that the TurtlePay™ Public Beta launch occurred as promised just before Jan 1 2019 00:00:00 GMT. For those of you that have not been following the development of the project, there’s quite a bit of work going on behind the scene to make TurtlePay™ an awesome tool for developers. The service is FREE for everyone to use and the only fee is the standard network transaction fee of 0.10 TRTL.
TurtlePay™ is a payment processing service that is designed to help developers integrate TurtleCoin™ payments into their existing applications. By providing an easy to use set of tools to incorporate TurtleCoin™ payments into more applications, we hope to drive adoption of the technology to new heights.
Some people just want to write cool applications and develop new tools that allow them to use the technology without worrying about how it works, why it works, or keeping up with the latest and greatest features. Let us worry about the hard parts while you build awesome applications that use TurtleCoin™.
We’re looking forward to see what kind of cool things people start to build based on the platform. We’ve already identified a few tweaks to the current system that need to be made given some of the feedback a few people have provided.
In the next few weeks, I’ll be building out additional documentation on how to leverage the full power of TurtlePay™ and its related tools as well as adding additional features that will only make the platform better.
The platform is designed with scalability in mind and can easily grow as the needs of community grows. You can even run the platform yourself! Stay tuned for further updates! – IBurnMyCD
Mobile Wallet – A lot of people have been asking about a mobile wallet, so I thought I’d give it a shot. I’ve got a simple UI running on the phone, simply generating wallets and not much more yet.
I’m working on building out the main wallet functionality in a separate node package (https://github.com/zpalmtree/turtlecoin-wallet-backend) so it can be used for other things – think web wallets, native GUI wallets that don’t need any of the C++ code, etc. For that reason the repo will be pretty quiet until I’ve got that sorted out. Once the backend is done, it should just be a small matter of hooking it up and making everything look pretty, then off to the races.
This is going to be a native mobile wallet, so it’s not just a web wallet wrapped in an app. Furthermore, you’ll own your own private keys. This does mean you’ll have to scan the chain, which might be a bit heavy on CPU and battery life, but if you create a new wallet rather than importing, it shouldn’t be too bad. – Zpalm
TurtleCoin RPC Nim – This is a Nim wrapper for the TurtleCoin RPC APIs. It includes two modules, `walletd` for wallet JSON RPC commands and `turtlecoind` for the daemon HTTP and JSON RPC methods. There is also a simple example on github showing how to use this package. I have been learning Nim for about a month so let me know if there are any bugs! – DSanon
TurtleCoin-Utils – I’m happy to report that the TurtleCoin node.js utilities are almost complete. This package is designed to provide native JS (and TypeScript — Thanks Z!) methods and calls that work in Node and in browser to create addresses, decode addresses, scan transactions for funds, create new transactions, and even generate the ring signatures necessary to create a valid transaction on the network. I’ll be working on improving (and in some cases creating) the documentation for the package in the coming days to make the entire package easier to use. – IBurnMyCD
Turtacus – Turtacus has been rapidly draining funds recently with very few donations coming in to support him. For that reason, I have begun looking at new ways for his prizes to be generated and funded. In coming time, I will be changing the way the tournament works. There will be an entry fee which will only allow those people who have entered, to make it onto the leaderboard. Anyone will be able to fight but only those entered will gain points for the tournament. On top of this, there will be a new points system for the tournament whereby winning will net you 2 points, losing will net you 1 point. In this way, participation is encouraged win or lose. The entry fee is yet to be decided but will likely be between 2500 and 5000 TRTL per person since this is an easy sum to acquire even just from tips during the week. The tournament prize will be 90% of the overall entry fees collected, with the other 10 % going to Turtacus’s prize fund which will be added to an occasional tournament prize pot. As you can tell, there are a lot of changes coming. It will take time but hopefully, it will encourage more fighters. – Rynem
New Turtle-Service API – To any developers who are currently developing apps with turtle – I would love if you would try out my new API – It’s a replacement for turtle-service, and it gives a bit of a friendlier, REST based interface. If you are having trouble getting it working or have any queries, let me know and I’ll be happy to help. – zpalm
Promote Your Bounty
250,000 TRTL – Integrate popular hardware wallet from SatoshiLabs, Trezor T in TurtleCoin’s Nest wallet in order to create and encrypt, decrypt wallet and sign transactions with the device. – Elkim
Teacup made this 😀